“Much of my time in those early days at the script design desk was spent creating inhibitors that would keep me from seeing what I was doing.”
And then there’s the second half, which moves from one kind of nightmare (flight, isolation) to another (clinical futility) — and with that shift comes the notion, the difficulty of working with something toxic, creating a panacea out of something lethal. And in this case, a hero who works with objects — letters, “scripts” — in a dizzying array of media, without being able to view even an entire letter.
January 19, 2012, 11:00am Comments